PLAYLIST

Clip Tracks This feature is available only in Producer 
   Edition

The playlist contains Clip Tracks where audio, automation and pattern clips (note, event or step) can be arranged (9). Clips display their target data with an simple preview (waveforms, automation shapes or notes). It is possible to slice clips into smaller pieces and arrange these in the Clip Track space. Each clip is an instance of either an Audio Clip generator, an Automation Clip or a Pattern (pattern & event data will superimpose if both are present in a Pattern).

  1. Playlist Menu Button
  2. Tools - Draw ( Shift+P); Paint ( Shift+B); Erase ( Shift+D); Slip ( Shift+S); Cut ( Shift+C); Select ( Shift+E); Zoom to selection ( Shift+Z); Snap Selector;
  3. Live Mode - Appears only when Live Mode is selected from the Playlist menu (1).
  4. Time Markers - It is possible to jump between time markers (see below).
  5. Horizontal Zoom (Timeline Zoom) - Zoom/Snap resolution may be increased by changing the PPQ settings (F11) in the General Project settings. However, the default PPQ should provide adequate zoom/resolution for most situations.
  6. Pattern-Block Tracks - Block-style representation of patterns. The same Pattern data can be arranged with Pattern Clips in the Clip Track area of the Playlist (9).
  7. Track Focus and Options - Determines the clip type that will be selected (Audio, Automation or Pattern Clip) when clips of these types are stacked and selected with the mouse.
  8. Tracks Area Vertical Zoom
  9. Clip Tracks - There are three clip types, Audio Clips (which hold sample data), Automation Clips (automation data) and Pattern Clips (note data).
  10. Clip Select Menu - Use the menu at the top of the playlist or click the area to the left of the Clip Tracks to open a menu of clips available to be placed in the Clip Tracks. Once a clip is selected it can be added to the Playlist by left-clicking on an empty Clip Track space.
  11. Repeat Marker - Can be moved to select the repeat point for a playing project. While repeat positions will be ignored during rendering, setting the marker beyond the end of the last Playlist data will cause the project to be rendered to that point. Useful for ensuring decaying effect sounds are captured.
  12. Divider - Left click to drag the divider to change the relative area of the upper and lower Playlist. The divider can snap to a second position, move the divider to the desired location then Right-click to swap between the new and original location.

Clip Operations

Clip Menus

Under the 'down-arrow' menu icon at the top left corner of each Clip you will find a menu with the following options, depending on the Clip type selected:

Basic Editing

Fast Creation of Automation Clips

Right-click an automatable control and select Create Automation Clip. This will automatically create an automation clip channel, link that clip to the target control and if you then click inside the clip tracks area, place new automation clip in that track ready for editing. If you pre-select a range in the Playlist the placed clip will span that range.

FL Studio also provides you with a quick way to automate the volume/pan of an audio clip. Open the clip menu and select either Automate > Panning or Automate > Volume. Keep in mind that this creates an automation clip linked to the volume/panning placed over the audio clip, i.e. it overlays the audio clip and doesn't show the envelope curve inside the audio clip itself. You can use the focus switches (see section 7 above) to bring either clip in front for editing. Read below for more information about working with focus groups and overlayed clips.

Make Unique

Under the 'down-arrow' menu icon at the top left corner of each Clip you will find a menu. 'Make Unique' is one of the commonly used options for advanced users.

By default all instances of a Clips share the same channel or data. Sometimes you'll want to make edits to the source data without affecting the other instances. To do this, open the clip options menu (the triangle icon on top left of the clip) and select Make Unique. The clip channel will be cloned and the clone will be assigned to this instance, making it 'unique'.

Focus and editing options

The three buttons in section 7 allow you to select the focus of the mouse to audio, automation or pattern clips. Focus forces the Clip of the selected type to move to the top of any overlapped stack of Clips.

Use this feature, for example, to overlap an audio clip with its matching automatuon clip volume envelope and selectively bring either the wave or automation to the front as you work. Selecting CTRL+click will focus both clips so they can be moved together.

The options below are context-sensitive depending on the selected focus:

Splitting and Regions

A powerful feature of both automation and audio clips is the ability to split them in pieces and arrange the pieces independently on the tracks. The following are some methods for splitting a clip into multiple pieces:

1. Using the Cut tool () - Select the Cut tool. Go to a clip, press and hold the left mouse button. Now drag to define the "cut line" slope and length, then release the button. All audio clips that intersect with the line are split at the intersection point.

2. Split on each beat/bar - You can split your audio clips on even pieces for each bar or beat in the timeline. Open the clip menu and from the Chop into menu select Bar or Beat to split in bars or beats, respectively. Beat (Random) splits the audio clip in beats and reorders the resulting pieces in a random order.

3. Autodetect - FL Studio can split your audio clip using its integrated BeatSlicer engine. To auto-split an audio clip, open its menu and from the Chop into menu select Autodetect.

4. Precise split using external cue points - FL Studio reads the cue points embedded in all samples used as audio clips. Cue points can be inserted in most of the popular wave editors, such as Adobe Audition (previously known as Cool Edit®) and SoundForge®. Cue points allow you to create perfectly accurate regions inside the waveform. You can also take advantage of 3rd party tools which create those regions automatically based on a special analisys of the sample (for ex. BeatSlicer, which marks the start of each detected beat with a cue point) and then split the regioned clip in FL Studio.

To split an audio clip into regions, open the clip menu and from the Chop into menu select Regions (if the wave doesn't contain regions, this command is disabled).

You can also directly set an audio clip to show only a specific region contained in the sample. To do so, open the clip menu, and from the Select Region menu select a region name, or select Full Sample to show again the full audio sample (only Full Sample is available for clips without regions).

Automation Clips


For detail on working with Automation Clips click here.

Keyboard shortcuts


Playlist action
Alt Bypass snap (very useful when combined with other modifiers)
Alt+Up Arrow Move selected pattern Up
Alt+Down Arrow Move selected pattern Down
Alt+G Grid Color
Alt+C Color selected clip/pattern
Al+P Edit selected pattern in Piano roll
Alt+Q Quick quantize
Alt+/* and Ctrl+Alt+/* Jump to Next/Previous song marker (if present)
Ctrl+A Select All
Ctrl+Left-click Select
Ctrl+Shift+Left-click Add to selection
Ctrl+Right-click Zoom on selection / Drag to make zoom selection (zoom on release)
Double Left-click on clip/pattern Open clip/pattern properties
Double Right-click (on Playlist) Popup menu
Left-shift+Left-click (on Playlist) Add and resize clip/pattern (move mouse L/R after click and hold to resize)
Left-shift+Right-click Pan view
Middle mouse button Pan view (hold and drag left/right)
Right-click Delete selected clip/pattern
Right-shift+Left-click Slice clip/pattern (click above/below clip/pattern and drag vertical)
Right-shift+Right-click Slice clip/pattern & delete smallest part (click above/below clip/pattern and drag vertical)
Shift+Ctrl+Del Delete selected clip/pattern source data
Shift+Left-click (on clip/pattern) Clone (drag while holding clip/pattern)
Shift+Left-click (on clip/pattern) Clone (drag while holding clip/pattern)
0 (zero) Center playback to playing position
PgUp / PgDown Zoom in / Zoom out